War Event/Infernal

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Warevent infernal.png


Storyline

After years of searching, John “The Lawman” St. Alban was able to enter the mysterious Delta Vault, but not without opposition. John and his allies had to face off against not only the Legion forces led by Administrator 7, Silas Auer, but also the subterranean insectoid techno-organic creatures known as Mechachillids. But this story started 20 years before the events of EpicDuel, and each of Auer's allies had their reasons to hate St. Alban. John's obsession with the contents of the Delta Vault led him to betray his partner in the Galactic Marshalls -- a young Silas Auer -- by sending the younger man's former lover Commander Valestra Acker (Hitchens) into the hands of Delta V's enemies. Valestra lost her arm during her escape, and when he confronted John about it, John shot off Silas's face. Along with Silas and Valestra, John fought against his daughter Ella and the man he blamed for seducing and corrupting her, the Nightwraith. But, in the end the Exiles and John's allies -- Ulysses and Galatea and John's younger daughter Selina -- were the first to infiltrate the Delta Vault and uncover its horrific content: by Baelius's order, Ulysses had developed a method of using a corpse to power a cyborg soldier (his wife Galatea was, in fact, one of these soldiers after having died in the Vault). He was sentenced to death, but survived his execution, losing his memory. Silas was not ready to accept his defeat, but John proved once again that he was not above underhanded tactics, threatening the child Silas had fathered with Valestra- Naomi. Silas surrendered himself to save his daughter.



Instead of strictly Legion vs. Exile, both Legion and Exile players will be punching through the Vault gates. Baelius spared no expense when securing the Delta Vault so the Vault doors are protected by multiple layers of shielding to protect the them from human activity. When breached, each level of protection releases a special “something” that will be discovered when that level of defense is breached.

So, how are you getting through the Vault's defenses? You’ll be using grenades, available from drops or by purchase, to inflict massive damage on the Vault doors. ALL grenades will be available as drops (no exceptions), so anyone can use any bomb on the doors. There will also be mission chains that award even more war bombs! The catch is the Vault doors fight back! How long can you last against its devastating security systems?

Exile has won this war.

Infernal War Influence
Battle Mode Influence Earned
1vs1 10
2vs2 40
Delta Vault (Damage*.1)+15

Infernal War Drops
Item Drop Sellback
Flawed Infernal Gem 55 Credits
Infernal Gem 190 Credits
Perfect Infernal Gem 400 Credits

Infernal War Influence Achievements
Achievement War Influence Rating Points
Infernal War Grunt 1 100
Infernal Junior Cadet 500 200
Infernal Squad Leader 2,500 400
Infernal Infantry Officer 7,500 600
Infernal Field Commander 22,000 1000
Infernal Platoon Corporal 50,000 1500
Infernal Contract Sergeant 75,000 2000
Infernal Fleet Lieutenant 100,000 2500
Infernal War Major 150,000 3000
Infernal War Captain 250,000 3500
Infernal War Chief 350,000 4000
Infernal War General 450,000 5000

Infernal War Vault Damage Achievements
Achievement Vault Damage Rating Points
Vault Cracker 7,500 1500
Vault Cracker II 25,000 2000
Vault Cracker III 100,000 2500

Infernal War Rewards
Reward Requirement
Vault Breaker I First Alignment to defeat Delta Vault (1st Door).
Vault Breaker II First Alignment to defeat Delta Vault (2nd Door).
Vault Breaker III First Alignment to defeat Delta Vault (3rd Door).
Infernal Conqueror First Alignment to defeat Delta Vault (4th Door).
Break on Through Second Alignment to defeat Delta Vault (4th Door).