New Releases/1.6.67
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Omega 1.6.67 - December 1, 2016
Achievements
Armors
Swords
- Chrono Blade 2017
- Festive Broadsword E
- Festive Broadsword P
- Regal Festive Broadsword E
- Regal Festive Broadsword P
- Cookie Saber E
- Cookie Saber P
- Cookie Buster E
- Cookie Buster P
- Dimming Frostbite Blade
Clubs
Staffs
Wrist Blades
Guns
Auxiliaries
Robots
Shops
- VendBot's Inventory updated
- Edgar Boothe's Inventory updated
- Monkakazi's Inventory updated
- Administrator 10's Inventory updated
- Exile Leader's Inventory updated
- Naomi's Inventory updated
- Immanence's Inventory updated
- Thalyssa's Inventory updated
- Black Abyss Cache's Inventory updated
- Xraal's Inventory updated
- SolarWorld Factory's Inventory updated
- Caden's Inventory updated
- Snork's Inventory updated
Other Change
- Experience curve has been adjusted, allowing players to level up to level 40 about 3 times faster.
- War cooldown has been lowered from 14 days to 7 days.
- Faction founders are now able to replace themselves with an officer by promoting them to the founder position.
- Omega Egg drop rate has been increased on Titan.
- Nightmare Egg drop rate has been increased on Caden.
- Player Rating leaderboard has been added.
- 6 new home items have been added.
Balance
- Juggernauts now receive a passive buff granting them a 20% buff to their base Strength, Dexterity, Technology, and Support.
- Underdog
- Now applies to 2v2 matches. Underdogs receive a buff that increases in power for each level they are below the average of the other team. Note that each 10 Legendary levels count as a normal level for Underdog calculations, just as they do in 1v1 matches. Players on both teams may receive an Underdog buff depending on matchups.
- Also used in Juggernaut matches. Underdogs receive a buff that tries to get them to 5 levels under the Juggernaut’s level. We’ll keep an eye on this and do adjustments in December if necessary.
- Energy
- All classes now gain 1.5 Energy per level, down from 2.
- Static Smash
- Energy gain increased from 75% to 100% of energy drained.
- Blood Commander
- Lifesteal increased from 60% to 75% of Strength gained.
- Bunker Buster
- Damage increased by 10.
- Mark of Blood
- Lifesteal lowered by 3%.
- Static Grenade
- Energy gain lowered from 65% to 60%.
- Massacre
- Energy required lowered by 20.
- Shadow Arts
- Energy required lowered by 10.
- Energy Parasite
- Support requirement lowered by 1 per level.
- Energy gain lowered from 150% to 140% of energy drained.
- Plasma Cannon
- Resistance ignore increased from 10% to 15%.
- Fireball
- Defense/Resist debuff increased from 5% to 10%.
- Plasma Bolt
- Scaling increased from +1 damage per 0.4 Tech to 0.35 (More damage per Technology).
- Battery Backup
- Energy gain lowered by 10.
- Multishot, Plasma Rain, Artillery Strike
- Cooldown increased from 2 to 3 turns.
Bug Fixes
- A problem where switching faction alignment could charge incorrect Varium amount has been fixed.
Exclusive