New Releases/1.5.4
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Omega 1.5.4 - 3/1/2013
Skill Cores
Other Changes
- Your current item now remains selected when equipping and unequipping items.
- Concussive Shot has got a new animation.
- Websites are now filtered in chat.
- The amount of stats you need per point of damage has increased. This will be most noticeable in builds with more than 85 points in Strength or Support.
- Base Energy increases by 1 every 5 levels, from 1 every 2 levels. This will decrease base Energy at level 35 by 10.
- Bloodlusts lifesteal was increased by 4% at all levels.
- Malfunctions technology debuff was lowered by 3 at all levels.
- Energy cost of Fire Ball was lowered by 2 at all levels.
- Plasma Bolts energy cost was increased by 2 at all levels. Strength requirement was added (15 - 33 depending on level).
- Defense Matrix gains an extra point of defense every 4.5 Support, up from 4.
- Damage of Azreal's Will was lowered from 100% to 85%.
- Damage of Azreal's Torment was lowered from 100% to 85%.
- Massive Strikes defense ignore was lowered from 15% to 10%.
Bug Fixes
- Changed Mercenary Power Armor name to Metal Marine. Tech Mage Power Armor unchanged.
- Fixed discrepancies in skill details between level 0 and level 1.
- Name changes were not being reflected in the Gold Yeti Leaderboard.
- Stat required could incorrectly show up red in battle under certain circumstances.