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Mercenary

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One of the starting classes you can choose when you register for EpicDuel.

Base Stats


Description: Mercenaries are all about damage. They are a stronger but slower class, most effective with melee weapons.

Story

Delta V was once a beacon for prosperity in the uncharted galaxies of space. During this brief and bright "golden age", space-faring peoples flocked from the stars to work for a man who promised a future of wealth and well-being. It was an interstellar gold-rush and travelers with dollar signs glistening in their eyes arrived in the thousands, daily, to work in Baelius' mines.

The labor force on Delta V grew at an alarming rate, and maintaining order was a difficult task. As strikes and riots occurred more and more frequently due to the poor treatment of the Varium miners and freighter crews, Baelius closed his fist tighter to regain control. Instead of shepherding his flock, he scattered them.

When the War finally exploded across the surface of Delta V, the laborers chose their sides and became an unlikely army of organized colonists. Utilizing the magnificent array of re-appropriated equipment at their disposal, these workers found themselves in control of trillions of dollars worth of machinery that served just as well in the role of war as it had in the role of excavation.

The War was disastrous for Baelius. His armada of invaluable mining machinery was pitted against itself on the field of battle, each machine facing off against another. The destruction was catastrophic. Thus, the banishment put a stop to the melee and an end to the bright and prosperous future of the laborers of Delta V's Varium mining industry.

When they finally returned from exile, the War had not ended for the slighted ex-miners. These people had families, friends, goals... no more. The world had changed in their absence and they had lost everything but their will to fight and the keys to the machines they had refitted for the battlefield.

Mercenaries all, they do the jobs that come their way. Sure, they still use the skills for which they were most valued before the war, but now it would seem, in a post-War Delta V, fighting is what pays the bills. Is that a mining laser, or an anatomy rearranger? Just ask a Mercenary.

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Story written by EpicDuel head writer BigTuna

Skill Tree

Skill field medic 1.png

Skill double strike 1.png

Skill hybrid armor 1.png

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Skill blood commander 0.png

Skill intimidate 0.png

Skill bunker buster 0.png

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Skill artillery strike 0.png

Skill berzerker 0.png

Skill maul 0.png

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Skill surgical strike 0.png

Skill adrenaline 0.png

Skill atom smasher 0.png


Skills

Damage Progressions ( % based on Sword / Club weapon damage )

Removed Skills

Skills.jpg

Classes
Starting Classes Tech Mage - Bounty Hunter - Mercenary
Evolved Classes Blood Mage - Cyber Hunter - Tactical Mercenary
 
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